HTML5 has moved into the vacancy left behind when the W3C, to some controversy, decided the XHTML2 working group charter should not be renewed. The transition to the new standard has implications across the software industry but particularly in the field of mobile web application development. HTML5 offers mobile web developers a reduction in the investment in both time and the costs needed to develop apps for multiple devices. There are some great features which make HTML5 important to mobile developers. It carries the ability to produce similar features to Flash directly from the web, and add-ons are not be necessary with applications written using HTML5. Apple, Google, and many other enterprises have since adopted HTML5 as their main development language. This means web apps built with HTML5 will have a broad appeal over a large spectrum of the smartphone and tablet market.
Not only does HTML5 allow web apps that are as interesting and interactive as Flash applications, it also makes it possible to integrate the web application with the device as closely as possible with current mobile apps. There are new audio and video streaming available, new offline storage capabilities, two-dimensional graphics and improved geo-location services, among many others.
The benefits come together with some undesirable attributes as well, so developers should stay keenly aware of the negative aspects alongside the good. One disadvantage is that HTML5 is not implemented fully on all mobile devices. Some of the leading smartphone makers fall short of completely supporting HTML5. iOS, Blackberry, and Android all marginally support it and Windows phones are falling even further behind. Since HTML5 is the language major developers will be using for web development going forward, any smartphone or tablet manufacturer not already making plans to become fully compatible with the new standard is not likely to be included when early adopters see their products become more highly integrated with web applications written to work for everyone.
This decision seems to settle an old disagreement between tablet/smartphone giant Apple, who famously (or infamously) built their devices to work well with applications written in HTML5 with no support at all for Flash-based content online. By making HTML5 an industry standard, they have guided device manufactures toward making devices designed to take full advantage of the numerous features of HTML5. This is at the expense of time and attention dedicated to developing Flash-based content, instead predicting that its usage would decline. But as touchscreen devices become the status quo, programmers, developers and manufactures may be leaving Flash behind in lieu of HTML5.
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